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SOTA204 Independent Project - Final Boss Music

Date

May 2023

For my university Game Design independent project, I chose to compose a Final Boss soundtrack, for a hypothetical fantasy roguelike game. I created sheet music for the track displaying different phases of the boss fight and different character motifs depending on the outcome of the game, to act as a proof of concept that would be developed and orchestrated further if the game ever were to be developed.

Due to website limitations, I have split the recording of the score into two: first phase and second phase.

Composed in MuseScore 4

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