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MUSI206 - Racer Soundtrack

Date

May 2023

This is a project where I created both music and sound effects for a Unity project for a Music assignment.

The music I created for this project is both adaptive and generative. A melodic layer is added to the rhythm once the second lap begins, and this melody is played in octaves for the third lap. The melody itself in the A section is generated from 8 different four-bar phrases randomly played in FMOD, to create variety.

For the sound effects, I recorded noises for the kart, and samples audio for the audience and announcer. In FMOD, I used skills such as creating a proximity distance for the 3D objects, as well as using seek speed with pitch shift to imitate the sound of the kart revving.

Composed in Cubase 12 and put together in FMOD for Unity.

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